PLAY NOW
Aging
How it works

Aging enhances your items (+1, +2, up to +22), increasing their stats. You can age your weapons, armors, robes, shields, and orbs. However, items with a mixture already applied cannot be aged. Aging items of Rare or higher rarity will soulbind them to your character, making them non-tradeable to other players. To age an item, you must visit "Arcane's pupil Newtor" in Pillai.

1) Place the item and the required sheltoms in the Aging window, which will indicate which sheltoms to use.

2) Press the "+" button to initiate the aging process.

3) The process will complete after a few seconds.

Arcane's pupil Newtor
Aging Description
Required Sheltoms
Aging Level Required Sheltoms
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
+11
+12
+13
+14
+15
+16
+17
+18
+19
+20
Aging rates
Aging Level Success Rate Double Chance Broken Chance
+1 100% 18% 0%
+2 97% 17% 0%
+3 94% 16% 0%
+4 88% 15% 0%
+5 82% 14% 0%
+6 76% 13% 0%
+7 70% 12% 0%
+8 64% 11% 0%
+9 58% 10% 8%
+10 52% 9% 10%
+11 46% 8% 12%
+12 40% 7% 14%
+13 32% 6% 16%
+14 29% 5% 18%
+15 26% 4% 20%
+16 23% 3% 22%
+17 20% 2% 24%
+18 17% 1% 26%
+19 14% 1% 28%
+20 12% 1% 30%
+21 8% 0% 33%
+22 5% 0% 35%
How the Bonuses Work

Aging weapons of any level will yield the same bonuses. However, if you start aging defensive items such as shields, orbs, robes, and armors, you'll find a variety in the stat bonuses based on the item's level requirement. The groups are as follows: levels 0-39, 40-79, 80-102, and 103-120.

The stat bonuses listed for defensive items apply to levels 103 and higher.

Aging an item of Rare rarity or higher will soulbind the item to your character.

Arcane's pupil Newtor
Weapons
Item Effect applied for aging from +1 to +9
All Weapons +1 Minimum Attack Power, +1 Maximum Attack Power, +10 Attack Rating, +0.5 crit chance
Phantom/Staff/Wand +10 Mana Points, +1 Minimum Attack Power, +1 Maximum Attack Power, +10 Attack Rating, +0.5 crit chance

Item Effect applied for aging from +10 to +19
All Weapons +2 Minimum Attack Power, +2 Maximum Attack Power, +20 Attack Rating, +0.5 crit chance
Phantom/Staff/Wand +15 Mana Points, +2 Minimum Attack Power, +2 Maximum Attack Power, +20 Attack Rating, +0.5 crit chance

Item Effect applied for aging from +20 to +22
All Weapons +3 Minimum Attack Power, +3 Maximum Attack Power, +30 Attack Rating, +0.5 crit chance
Phantom/Staff/Wand +20 Mana Points, +3 Minimum Attack Power, +3 Maximum Attack Power, +30 Attack Rating, +0.5 crit chance
Defenses
Item Effect applied for aging from +1 to +9
Shields/Orbs +3% Defense, Block +0.5, Absorb +0.8
Armors/Robes +2.5% Defense, Absorb +4.0

Item Effect applied for aging from +10 to +19
Shields/Orbs +3.5% Defense, Block +0.5, Absorb +1.6
Armors/Robes +3.5% Defense, Absorb +8.0

Item Effect applied for aging from +20 to +22
Shields/Orbs +4% Defense, Block +0.5, Absorb +2.4
Armors/Robes +4.5% Defense, Absorb +10.0
Aging Stones
Name Description
Copper Ore Prevents items from breaking.
Clean Stone Cleans the mix/age from an item, doesn't remove soulbound status.
Aging Stone Decrease 30% of fail aging. This stone can be obtained only in special events.
Mature Stone (A) Mature the aging bar of equipped weapon to 100% instantly.
Mature Stone (B) Mature the aging bar of equipped orb or shield to 100% instantly.
Mature Stone (C) Mature the aging bar of equipped robe or armor to 100% instantly.